Now that his town is safe, Wyle moves to thwart the attack on Sparkling Bay. He hopes to destroy Captain Charles’s army and take Queenstown in one smooth stroke, but the Captain has a plan of his own.

Before Wyle’s people can truly live in peace, they need to become strong enough to prevent further threats. They have access to more dungeons than ever, but with an ever-increasing army to train, Emerald Valley’s resources are stretched thin.

And there are more mysteries beneath the mountains than Wyle ever considered. In order to maximize his potential, Wyle will need to delve into the origins of the dungeons themselves, and the spirits that dwell within.

***Castle Core is a fantasy LitRPG twist on the typical Dungeon Core story, featuring unconventional relationships, slice-of-life and town-building elements.***

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